BELTHOLM // PUBLIC RELAY
INCOMING TRANSMISSION // FRONTIER INDUSTRIAL AUTHORITY

BELTHOLM

A browser MMO about building an industry in a shared galaxy, and outrunning the people beside you.

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APPLICANTS NOTIFIED AT FIRST INTAKE · GAME-DEV UPDATES IN BETWEEN · UNSUBSCRIBE ANY TIME
GALAXY MAP // HAZARD LENS
200 SYSTEMS · 193 FRONTIER AT HZ 1+
HAZARD · ON WORK IN PROGRESS
HZ 3 HZ 4 · HOT HZ 5 HZ 6+ · DEADLY HZ 2
FIG.01 — GALAXY MAP · HAZARD LENS · CAPTURED FROM A LIVE BUILD SYSTEM NAMES REDACTED · LAYOUT SUBJECT TO CHANGE

01 // WHAT YOU DO

ONE ECONOMY · SIX JOBS
EXPLORE

Find it first

The rich fields aren’t on anyone’s map yet.

BUILD

Build on the claim

Bare rock until you put something on it.

HAUL

Move the tonnage

Cargo moves whether you’re watching or not.

TRADE

Work the market

Prices differ by station. Someone is paying more.

RESEARCH

Earn what’s out of reach

The good blueprints have to be earned.

EXPAND

Raise your own station

Somebody built every port on the map.

ONE SHARED GALAXY
CLAIMS ARE FIRST-COME
PLANNING BEATS CLICKING
IT RUNS WHILE YOU’RE GONE

02 // THE FRONTIER

HAZARD ZONES · CONTESTED SITES · ALLIANCES

THE BEST MARGINS SIT IN THE WORST NEIGHBOURHOODS

Core space is settled. Past it, nothing is built yet.

HZ 0 CORE
HZ 1 FRINGE
HZ 2 WATCH
HZ 3 CONTESTED
HZ 4 HOT
HZ 5 SEVERE
HZ 6+ DEADLY
HZ 0–4 IS DISTANCE FROM THE CORE · HZ 5+ ONLY EXISTS WHERE PLAYERS PUSH IT THERE
RUN THE GAUNTLET

The good routes are the dangerous ones.

BACK A CREW

Someone will always take the contract.

HOLD THE SITE

It’s yours while you can keep it.

STAND TOGETHER

Some things you can’t take alone.

YOUR PLATFORMS, HANGARS AND HOME STATION ARE NEVER RAIDABLE · ONLY WHAT YOU SEND OUT IS EVER AT STAKE

03 // OPERATOR CONSOLES

WORK IN PROGRESS · REDACTED · SECURITY CLEARANCE NOT GRANTED
WIP HZ 4
GALAXY MAP — JUMP GATES CONNECTING SYSTEMS
WIP
6×6 GRID
OUTPUT ██ U/HRBOTTLENECK
MINING PLATFORM — PLAYER-DESIGNED FACTORIES
WIP
COMMODITYBIDASK
1.421.55
6.106.38
12.413.0
44.047.2
120129
LIVE BOOK · STATION
MARKET — PLAYER TO PLAYER, PRICES DIFFER BY STATION

04 // ON THE BOARD

WORK IN PROGRESS · SUBJECT TO CHANGE
THE FIRST WEEK

Before we open access we play the first ten days ourselves, and fix whatever drags.

THE LONG GAME

Then the same commander a month in. The mid-game has to keep pulling.

THE VETERAN EMPIRE

Last, several big operations at once, competing for the same orders. It has to still be worth playing at that size.

05 // COMMON QUERIES

> IS THIS AN IDLE GAME?
It runs while you’re offline, but only as far as you’ve set it up. Nobody wins on autopilot.
> WHERE IS THE COMPETITION?
Claims, prices, territory. Anywhere your operation meets someone else’s.
> CAN I LOSE MY STUFF?
Only what you send out. Your platforms, hangars and home station can’t be touched.
> WHAT DO I NEED TO PLAY?
A browser. Nothing to install.
> HOW FINISHED IS IT?
The whole game is playable. What’s left is balance and polish.
> HOW DO I GET IN?
Leave your email. Applicants get in at first intake.

GET ON THE LIST

Add your address. We’ll tell you when the doors open.

BY REGISTERING YOU AGREE TO RECEIVE GAME-DEVELOPMENT UPDATE EMAILS · GAME-RELATED ONLY · UNSUBSCRIBE ANY TIME